package com.xxcxcxcx.jobsystem.common.Job.Cook;

import net.minecraft.world.effect.MobEffect;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;

public interface SetFood{
    void setNewnutrition(ItemStack stack, int a);
    void setNewsaturationModifier(ItemStack stack, float a);
    void setNewisMeat(ItemStack stack, boolean a);
    void setNewcanAlwaysEat(ItemStack stack, boolean a);
    void setNewfastFood(ItemStack stack, boolean a);
    void setEffect(ItemStack stack,MobEffect mobEffect, int time,int level,float chance);
    void setCook(ItemStack stack, Player player,int Level);
}
